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Shadow Warrior 3 review – Small, evil, and bawdy

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"Shadow Warrior 3 review"

Shadow Warrior 3 review – Small, evil, and bawdy

Recently, shooters have become somehow too confused. Vital such, with a bunch of cases and responsibilities. Bring that, climb in there, help him, crush the bull with a tractor. Sometimes you just want a dynamic action game, but large studios often do not care about the desires of marginal players who want to expect high-quality, well-developed shooting from shooters. Companies believe in numbers, and the numbers say that more is more profitable. All the rest is unimportant.

Against the background of many other AAA shooters, Shadow Warrior 3 is perceived as a child of nonconformism, which specifically does everything to spite the big guys. It gives the player a big gun, puts them in beautiful linear levels, and puts hordes of monsters in their way in various combinations. Everything, nothing more for about 10 hours of passage. The developers even teased the authors of Dying Light 2, emphasizing that Shadow Warrior can also be played for 500 hours … True if you replay the game 60 times. Sounds cheeky! But, having cut off everything superfluous, the Flying Wild Hog team forgot about the necessary things here and there.

"Shadow Warrior 3 review"

Shadow Warrior 3 review

No time to explain – piss them all

The plot in Shadow Warrior 3 is dumb and straightforward, but in this case it’s even stylish in a sense. All you need to know: the protagonist named Lo Wang is an assassin with a flashing katana, dazzling charisma, and a rather nondescript level of intelligence. Because of his heroic deeds, the world at first almost fell from the invasion of demons, and now (again through the fault of the hero) was on the verge of death when a giant Chinese dragon arrived on the planet. To defeat the monster, Lo Wan teams up with his enemy Orochi Zilla – a genius, a billionaire, and just a bastard.

"Shadow Warrior 3 review"

Shadow Warrior 3 review

In general, old familiar characters find themselves in new roles, and the protagonist even grew his hair. There is a development and rethinking of the ideas of the original. It breaks to compare with Mass Effect 2, but the numbers in the title are still different – it will not work, unfortunately. And already on the example of history, it is noticeable how the developers sweep aside everything superfluous and make fun of it themselves. In the last part, the writers tried to create furious lore with their own apocalypse and a lot of details about everyone and everyone. Even the story of the conception of a black samurai, who forged swords for the hero, managed to set out over a couple of dozen diaries – rather mournful, to be honest. But in the sequel, everything is simple: the story of the destroyer dragon? What the hell is she to you? “In short, the dragon is on the loose and now he seeks to devour the whole earth.” It’s enough.

The main thing that remained in place and almost untouched is humor. The jokes in Shadow Warrior 3 are just like the boomer shooter genre should be: greasy, idiotic, and indecent. Lo Wan never shuts up for a second and creates the impression that he has spent his whole life, not in martial arts training, but performing at stand-ups in smoky Chinese restaurants. However, the very quality of the gags has changed a little. Since sex has now become a dangerous topic, all the dirty jokes have turned into toilets. Of course, to each his own, but, as for me, because of this, the third part did not receive its unbridled charisma. Personally, I like sex, but the spoiled air is somehow not at all.

"Shadow Warrior 3 review"

Shadow Warrior 3 review

Cheap and angry

And now we’ve come to a point that fans of the sequel may not like very much. And, on the contrary, to please everyone who prefers the first part of the remake (if anyone is not in the know, Shadow Warrior 2013 is a remake of a game from the 90s ). So, the second part has moved away from the canons of the old-school corridor action and has essentially turned into a looter shooter. And now the developers have given back and returned the gameplay to its roots.

No health bars and kilometer-long lists of elemental weaknesses on every second enemy, which made monsters look more like walking wikis. Procedural generation was also removed: the levels are again made by hand and extremely linear in structure. You can get lost only at the terminal stage of topographic cretinism. You won’t have to be distracted from the gameplay by the monotonous equipment management – ​​there is simply no weapon customization. Each gun can be upgraded, but the upgrade system offers only three rudimentary options, so the issue is solved with a couple of clicks.

The whole gameplay is now devoted to one thing – the dynamics. A shootout in the arena, a short run along the corridor, a couple of jumps over the abyss, a moment of admiration for the landscape in the background, and again a horde of monsters that needs to be processed into sausage. It may sound monotonous, but it is done stylishly and tastefully. Even despite the general feeling of cheapness, the gameplay evokes the right emotions – excitement, not melancholy.

"Shadow Warrior 3 review"

Shadow Warrior 3 review

In a word, the classics and old school again became the foundation of the game. However, the developers did not hit at all in antiquity, pulling off a few chips from Doom Eternal. The battles here take place according to a very similar scenario: ammunition is always short, and in order to have enough for large reptiles, you need to knock out cartridges from endlessly appearing small opponents. Only we will beat out not with a chainsaw, but with a canonical katana. Hook cat is here too. Yes, here it is not tied to a double-barreled shotgun, but the essence of the mechanics is the same: the gadget allows you to be attracted to demons and cling to special green rings, jumping over cliffs and flying into the rear of opponents. They also brought traps so as not to pick all sorts of Fart Obariyons for half an hour (this is not my invention, the demons are really called that). You lure them to a giant meat grinder, one shot – and the monsters turn into minced meat, not having time to justify their name.

There were no spectacular executions. Finishing off was done not just for the sake of satisfying bloodthirstiness … Although who am I kidding, primarily for the sake of bloodshed, of course. But for each execution, Luo Wang receives different rewards depending on the victim. Ripped out the eye of an ice youkai – got an ice bomb. Dismantled the laser shogun into parts – got a cool laser bomb. Well, the crushed heads of samurai work like mega-first aid kits.

"Shadow Warrior 3 review"

Shadow Warrior 3 review

Even though Shadow Warrior 3 doesn’t have many ideas of its own, one of them is very pleasing. I don’t know about you, but I’ve always found it a little unfair that monsters often wield giant bazookas, huge machine guns, and other strictly exclusive toys that the player can’t use. Here, this unfortunate misunderstanding is corrected: if you want to get a demon weapon, then you just need to tear it off along with the owner’s hands. Machine guns can be taken from Obariyon, a firework cannon can be taken from Devil-in-the-Box, and a giant drill can be extracted from the insides of a mole monster, like Big Daddy from Bio Shock. It is clear that with such a demonic weapon, any horde of monsters is destroyed only in this way.

However, with all the pluses and enthusiasm to call Shadow Warrior 3 an ideal shooter, the language will not turn. Budget and compromises are here from all the cracks. The same drill of the Big Daddy is a mega-cool thing, of course. You rush straight into the crowd, the monsters turn into bloody dust … But you can’t see anything. The weapon model blocks the entire view. And for the first time when I picked up a firework cannon, at first I could not understand at all what it was actually doing. It seems like you press a button, something happens, and the demons die, but why is it a mystery? It turned out that small shells fly out to the side, just very quickly, and then they themselves aim at the target … During the chaos of battles, it can be extremely difficult to understand that you shot someone with this contraption and even hit someone.

"Shadow Warrior 3 review"

Shadow Warrior 3 review

The game is full of such flaws. Not bad taste, but precisely that of roughness, underweight. Everything shows that the developers know how to make the right meat shooter. But the studio clearly did not have enough money and time. The cartridges here are the same for everything: picking up blue bullets, you replenish the ammunition of a revolver, a sawmill, and a grenade launcher. There are fashionable parkour mechanics but in strictly defined places. The gentle ninja Lo Wan refuses to run on rough stone and wood – only on tickling green grass.

The campaign takes about seven hours to complete. As much as I’m a fan of concentrated, short games without fillers, this is still not enough – even chamber story games tend to run longer. But most of all I was touched by the superficial study of the katana. The sword this time turned out to be as light as possible, it is not felt in the hands, and the weight of the attacks is also not felt – Lo Wan just dazedly kneads the air in front of him with an ethereal, weightless wand. Intentionally or unintentionally, the developers pushed the katana into the background, turning it from the main weapon into an appendage to the gun. If the first part could be almost completely completed with one sword in hand, then in the prequel, fighting in close combat is simply not interesting. You remember about the katana only when you need to replenish your ammunition. And since the shotgun bugs here and shoots non-stop even without cartridges,

As a result, Shadow Warrior 3 leaves the same impression as the previous parts: it is far from perfect, but still catchy. This is a category B trash action movie. Modest, blunt, but evil in a good way. Against the backdrop of 3D stores and the tedium that AAA games hit in pursuit of the audience’s wallets, Shadow Warrior 3, even with all the shortcomings, looks quite cheerful.

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Fortnite Chapter 4 Season 3 Brings Transformers to Battle Pass

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Fortnite Chapter 4 Season 3 Brings Transformers to Battle Pass

Fortnite, the immensely popular battle royale game, never fails to surprise its millions of players worldwide. With the launch of Fortnite Chapter 4 Season 3, the game has taken an exciting turn, introducing two thrilling elements: Transformers and the return of Raptors. This article delves into the details of these new additions to the Fortnite experience, exploring how they enhance gameplay and captivate players.

"Fortnite Chapter 4 Season 3"

GameSpot: Fortnite Chapter 4 Season 3

Transformers in the Battle Pass:

One of the major highlights of Chapter 4 Season 3 is the incorporation of the iconic Transformers franchise into the game’s Battle Pass. Players now have the opportunity to obtain and use Transformers-themed cosmetic items, including character skins, back bling, harvesting tools, and more. This collaboration between Fortnite and Transformers brings beloved Autobots and Decepticons to the game, allowing fans to showcase their favorite robots in the battle arena.

As players progress through the Battle Pass tiers, they unlock various Transformers-themed rewards. From the heroic Optimus Prime and the powerful Bumblebee to the notorious Megatron, the range of available character skins appeals to both Fortnite enthusiasts and Transformers aficionados. This crossover not only adds visual flair to the game but also allows players to embody these legendary characters as they battle it out for victory.

Fortnite Chapter 4 Season 3: The Return of Raptors:

In addition to the Transformers extravaganza, Chapter 4 Season 3 marks the return of a fan-favorite element—Raptors. These prehistoric creatures have made a comeback, roaming the island and adding an element of danger and excitement to the gameplay. Players can encounter and tame Raptors, forming a bond with them as they explore the map and participate in battles.

Taming a Raptor offers several advantages in Fortnite. Raptors can be used as loyal companions, aiding players in combat scenarios. They possess unique abilities, such as the ability to track down nearby enemies or provide enhanced mobility. Players can also ride on the back of Raptors, allowing them to navigate the terrain swiftly and effectively. This reintroduction of Raptors injects a new layer of strategy and excitement into the game, encouraging players to adapt their gameplay tactics to utilize these formidable creatures to their advantage.

Impacts on Gameplay and Community:

"Fortnite Chapter 4 Season 3"

GameSpot: Fortnite Chapter 4 Season 3

The introduction of Transformers and the return of Raptors significantly impact the gameplay experience and the Fortnite community as a whole. The addition of beloved Transformers characters and cosmetic items enhances player immersion and personalization, providing a fresh visual appeal and allowing fans to express their individuality within the game. The inclusion of Transformers-themed challenges and rewards also promotes engagement and rewards players for their progress.

Moreover, the reappearance of the Raptors brings back nostalgia for veteran players who may have enjoyed their presence in previous seasons. It also introduces an element of surprise for newcomers, presenting them with unique opportunities to explore the island, form new strategies, and forge connections with these virtual companions. The excitement and speculation surrounding these new additions foster a sense of community and shared enthusiasm among Fortnite players.

Conclusion:

Fortnite Chapter 4 Season 3 continues to captivate players with its innovative and exciting updates. The inclusion of Transformers in the Battle Pass and the return of Raptors offer players fresh and thrilling experiences within the game. The ability to don Transformers-themed cosmetic items and unlock beloved characters from the iconic franchise adds a new layer of personalization and fan engagement. Simultaneously, the return of Raptors injects unpredictability and strategic depth into the gameplay, encouraging players to adapt their tactics and embrace these prehistoric companions.

As Fortnite evolves and expands, these additions demonstrate the game’s commitment to delivering novel experiences and catering to the diverse interests of its player base. Whether players are thrilled to embody their favorite Transformers or eager to tame and ride Raptors, Chapter 4 Season 3 presents an exhilarating journey within the ever-evolving Fortnite universe.

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Baldur’s Gate 3 Patch 9 Release Anticipated in December

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"Baldur's Gate 3 Patch 9 Release"

Baldur’s Gate 3 Patch 9 Release Anticipated in December

Larian Studios will be releasing Patch 9 for Baldur’s Gate 3 in December along with a long overdue release date announcement.

Larian Studios has announced that Baldur’s Gate 3 Patch 9 will be released in December, coinciding with the game’s highly anticipated release date. Baldur’s Gate 3 is still in early access and is receiving regular content updates, adding playable races, and new character classes, and expanding the game’s first-act content. It is not yet clear if all of the Dungeons & Dragons 5e Player’s Handbook content will be added before release, or if some of it will be retained for the full game.

"Baldur's Gate 3 Patch 9 Release"

Baldur’s Gate 3 Patch 9 Release

The latest Baldur’s Gate 3 update added dwarves and bards to the game, with additional content planned for the end of the year. It was announced on Baldur’s Gate 3 Steam page that a holiday panel from hell is scheduled for December, and that this will happen at the same time as the launch of Patch 9 for the game. The Panel from Hell will also announce a release date for Baldur’s Gate 3, which is still slated for 2023.

"Baldur's Gate 3 Patch 9 Release"

Baldur’s Gate 3 Patch 9 Release

Baldur’s Gate 3 may be leaving Early Access soon

It’s unclear what will be added in Update 9, but there is still some content from the Dungeons & Dragons Player’s Handbook that is not included yet. The current version of Baldur’s Gate 3 is missing some DnD races and classes, as well as subclasses for existing classes. It is likely that there will be two more patch updates before the game leaves Early Access: one will add the Dragonborn race and the paladin class, and the other will add the half-orc race and the monk class. Dataminers found evidence of Dragonborn in the files of Baldur’s Gate 3, so they must be on their way.

"Baldur's Gate 3 Patch 9 Release"

Baldur’s Gate 3 Patch 9 Release

The release date for Baldur’s Gate 3 has been set for a long time. Baldur’s Gate 3 was officially announced in 2019 at the same time as the Google Stadia streaming service. Baldur’s Gate 3 has been in development for so long that it has outlasted Google Stadia, which closes in January. Larian has hinted that Baldur’s Gate 3 will release in 2023, and it looks like the studio is ready to announce the game’s release date or window. Another question is whether Baldur’s Gate 3 will actually be released on that date.

Baldur’s Gate 3 has come a long way since its Early Access release, and Larian has been responding to fan feedback and tweaking the content in the game. The next update is a full patch, so there is every reason to believe that it will have a significant amount of content in the form of playable races or classes. The long wait is almost over and fans may finally be able to pack up and head to Baldur’s Gate 3 next year.

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FORSPOKEN 2022 Game Review, a Project Athia

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"FORSPOKEN 2022 Game Review"

FORSPOKEN 2022 Game Review, a Project Athia, Action-Adventure

Forspoken (formerly known as Project Athia) is a third-person action-adventure RPG set in an open fantasy world. The project is being created by a team from Luminous Productions (Final Fantasy XV), which is owned by publisher Square Enix.

"FORSPOKEN 2022 Game Review"

FORSPOKEN 2022 Game Review

Forspoken Plot

Events take players to a fantasy land called Atia. It used to be a beautiful place ruled by kings known as Tantas. But, because of the plague, the country was on the verge of collapse and chaos. Animals turned into bloodthirsty monsters, and people into monsters. Add problems and tantas, gracious rulers who began to oppress their people in ruthless and hateful ways.

Frey Holland, the heroine of the project, is mysteriously transported from New York to an amazing country. She understands that the plague does not affect her, and thanks to the magic bracelet on her arm, she received magical abilities. Soon the girl learns that the rulers of Atia rebelled against her. But in order to find a way out, she will have to stop the plague and snatch Atia from the hands of the cruel rulers of Tantas. Note that the storyline was written by Gary Whitta and Amy Hennig. The role of Frey was played by actress Ella Balinska.

"FORSPOKEN 2022 Game Review"

FORSPOKEN 2022 Game Review

Forspoken Gameplay

During the passage, we freely move around the vast world and visit the sandy desert, the canyon, the picturesque meadow, and the city of Chipal. The authors called the method of moving the heroine “magic parkour”. Thanks to the supernatural features of the decoration, she can run at great speed, overcome obstacles and climb high cliffs.

Agility and reflexes will come in handy in dynamic fights. It is also important to combine magical strikes with which we can carry out area attacks, keep opponents at a distance or eliminate them. With a wide range of skills to choose from, Frey quickly adapts to his individual style. Along the way, we will encounter a variety of enemies, including monsters that live in Atia. There are also powerful bosses, among which Tantas is in the lead.

In the course of passing, we get the opportunity to develop the heroine thanks to the accumulated mana. With it, players unlock new skills, and necklaces help increase the level of health, stamina, and protection. Thanks to various patterns on the hands, special skills, and various buffs are opened.

"FORSPOKEN 2022 Game Review"

FORSPOKEN 2022 Game Review

Forspoken Technical Aspects

Forspoken is powered by the Luminous Engine and takes full advantage of its full potential. The game has detailed locations and animated character models. In addition to Ella Balinsky, the cast also includes Pollyanna McIntosh, who plays the role of Tanta. This actress appeared in the TV series The Walking Dead. In turn, Janina Gavankar gave Tanta her appearance and voice.

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